Category Archives: Construction/BIM

Choosing the Right Data Capture Tool for BIM

Above: This 3D image shows vertical measurements of the CUNY Applied Science Research Campus, where Bradford performed a 3D as-built measurement of all the recently constructed slab edges across six floors of the two new buildings.  With the rise in demand for fast and accurate 3D construction information, laser scanning has become invaluable to many...

Crafting The Future via Geodesign

Geodesign is on the move. While the term may be new to some, it is an old concept getting new life via modern technology: how the science of geography should inform our methods of design. In that sense, geodesign is an applied science, and we humans have been doing it naturally since the dawn of...

What is xyHt?

Stand in the place where you live Now face North Think about direction Wonder why you haven’t before “Stand” – R.E.M. Why an obscure geodetic expression? It’s not all that obscure—it represents a foundational element requisite to nearly all human endeavor. It touches your life explicitly and in the abstract. All of the ways that...

Setting a Standard in Railway Renewal

A highly traveled section of the UK’s West Coast Mainline rail corridor (between Warrington and Preston) required the renewal of three miles (five km) of track among four major junctions. In an intensive, nine-day continuous spell, the innovation team at Network Rail completed the work almost 16 months earlier than proposed—and avoided disrupting rail travel....

Q&A with 3D Guru TJ McCue

Autodesk is sponsoring an eight-month 3D RV (recreational vehicle) 100 stop tour of the U.S. that celebrates the future of how things are designed and made. Led by TJ McCue, host, writer, and 3D enthusiast, the 3D RV tour is visiting America’s cities, towns and off-the-beaten path byways to explore a powerful and fundamental change...

Heads-up Hard Hats

A new smart helmet brings VR to the workplace.  Virtual Reality (VR) and “wearables” are all the rage now, but we expect the hype to subside at some point, and then we’ll start seeing products suitable for real-world applications. Sure, there is Glass and Oculus, but how can such devices move beyond gaming, marketing, (and...